Guilds of Ravnica (grn) | ||
#115 ⸱ Rare ⸱ English |
Variations— Parts— | Runaway Steam-Kin1 / 1 Whenever you cast a red spell, if Runaway Steam-Kin has fewer than three +1/+1 counters on it, put a +1/+1 counter on Runaway Steam-Kin. Remove three +1/+1 counters from Runaway Steam-Kin : Add .
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsRunaway Steam-Kin has to be on the battlefield for its ability to trigger. Casting it won’t trigger its own ability.
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