Gatecrash (gtc) | ||
#156 ⸱ Mythic ⸱ German |
![]() Variations— Parts— | Domri Rade+1 +1+1 Schaue dir die oberste Karte deiner Bibliothek an. Falls es eine Kreaturenkarte ist, kannst du sie offen vorzeigen und auf deine Hand nehmen.-2 +1: Schaue dir die oberste Karte deiner Bibliothek an. Falls es eine Kreaturenkarte ist, kannst du sie offen vorzeigen und auf deine Hand nehmen. -2+1 Schaue dir die oberste Karte deiner Bibliothek an. Falls es eine Kreaturenkarte ist, kannst du sie offen vorzeigen und auf deine Hand nehmen.-2 Eine Kreatur deiner Wahl, die du kontrollierst, kämpft gegen eine andere Kreatur deiner Wahl.-7 : Du erhältst ein Emblem mit „Kreaturen, die du kontrollierst, haben Doppelschlag, verursachen Trampelschaden, sind fluchsicher und haben Eile."
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf either target of Domri's second ability is an illegal target when the ability tries to resolve, neither creature will deal or be dealt damage.
The second target of Domri's second ability can be another creature you control, but it can't be the same creature as the first target.
When resolving Domri's first ability, if the card you look at isn't a creature card, or if it's a creature card you don't want to put into your hand, you simply put it back on top of your library. You don't reveal it or say why you're putting it back.
If a creature has both double strike and trample, the combat damage it assigned during the first combat damage step will be considered when determining how much damage can trample through in the second combat damage step. If each creature blocking it is destroyed during the first combat damage step, then all of the damage must be assigned to the player, planeswalker, or battle it's attacking during the second combat damage step.
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