Gatecrash (gtc)

#196 ⸱ Uncommon ⸱ Spanish
Mago del gremio de Skarrg

Variations

Parts

Mago del gremio de Skarrg

Criatura — Chamán humano
2 / 2
: Las criaturas que controlas ganan la habilidad de arrollar hasta el final del turno.: La tierra objetivo que controlas se convierte en una criatura Elemental 4/4 hasta el final del turno. Sigue siendo una tierra.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2013-01-24

Only creatures you control when the first ability resolves will gain trample. Creatures that come under your control later in the turn won’t have trample. Lands you control that aren’t creatures also won’t gain trample, even if you use the second ability to turn them into creatures later in the turn.

 

2013-01-24

Skarrg Guildmage’s second ability doesn’t affect the land’s name or any other types, subtypes, or supertypes (such as basic or legendary) the land may have. The land will also keep any abilities it had.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings