Agoraphobie

Variations

Parts

Agoraphobie

Enchantement : aura
Enchanter : créature
La créature enchantée gagne -5/-0.
: Renvoyez l'Agoraphobie dans la main de son propriétaire.

 

« Dans cette ville, tout le monde doit choisir un camp. Mais moi, j'ai horreur du monde. »

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2013-01-24

Players don’t have priority to cast spells and activate abilities between combat damage being assigned and being dealt. This means that if you want to return Agoraphobia to its owner’s hand before combat damage is dealt, you must do so before combat damage is assigned (and the creature will no longer get -5/-0).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings