Alchemy Horizons: Baldur's Gate (hbg) | ||
#241 ⸱ Rare ⸱ English |
Variations— Parts— | Mazzy, Truesword Paladin3 / 4 Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
LegalitiesLegal Brawl Duel Legacy Alchemy Vintage Historic Commander Gladiator Historicbrawl Oathbreaker Timeless Not Legal Standardbrawl Brawl Penny Future Modern Pauper Pioneer Explorer Standard Oldschool Premodern Paupercommander Predh Alchemy Timeless RulingsYou must still pay all costs and follow all timing rules when casting the card from exile.
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