Alchemy Horizons: Baldur's Gate (hbg) | ||
#241 ⸱ Rare ⸱ English |
Variations— Parts— | Mazzy, Truesword Paladin3 / 4 Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
LegalitiesNot Legal Alchemy Explorer Future Modern Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Oathbreaker Timeless Vintage RulingsYou must still pay all costs and follow all timing rules when casting the card from exile.
| Market Pricing
Other Printings
|