Alchemy Horizons: Baldur's Gate (hbg) | ||
#241 ⸱ Rare ⸱ English |
Variations— Parts— | Mazzy, Truesword Paladin3 / 4 Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn. Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.
LegalitiesLegal Duel Brawl Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsYou must still pay all costs and follow all timing rules when casting the card from exile.
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