Alchemy Horizons: Baldur's Gate (hbg) | ||
#905 ⸱ Common ⸱ English |
Variations— Parts— | Mystic Skyfish3 / 1 Whenever you draw your second card each turn, Mystic Skyfish gains flying until end of turn.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsThe triggered ability can trigger only once each turn. It doesn't matter Mystic Skyfish was on the battlefield when the first card was drawn. If it's not on the battlefield when the second card is drawn, the ability can't trigger at all that turn. It won't trigger when the third or fourth card is drawn.
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