Ice Age (ice) | ||
#10 ⸱ Rare ⸱ English |
Variations— Parts— | Call to ArmsAs Call to Arms enters the battlefield, choose a color and an opponent. White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common. When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.
LegalitiesNot Legal Standardbrawl Brawl Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Paupercommander Explorer Penny Timeless Legal Duel Penny Legacy Vintage Commander Premodern Predh Oathbreaker RulingsCall to Arms affects all white creatures, not just white creatures you control.
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