Ice Age (ice) | ||
#35 ⸱ Common ⸱ English |
Variations— Parts— | Kjeldoran Guard1 / 1 : Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate only during combat and only if defending player controls no snow lands.
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Explorer Timeless Legal Duel Legacy Pauper Vintage Commander Premodern Paupercommander Predh Oathbreaker Rulings— | Market Pricing
Other Printings— |