Ice Age (ice)

#51 ⸱ Rare ⸱ French
Séraphin

Variations

Parts

Séraphin

4 / 4
Flying
Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Historicbrawl
Paupercommander
Explorer
Timeless
Legal
Duel
Penny
Legacy
Vintage
Commander
Premodern
Predh
Oathbreaker

Rulings

2007-09-16

Once the ability triggers, you’ll return the card to the battlefield under your control at the end of the turn even if you no longer control Seraph at that time. In fact, if Seraph leaves the battlefield before the card is returned to the battlefield, you’ll never have to sacrifice it as a result of this ability. If Seraph remains on the battlefield but changes controllers before the card is returned, you’ll still get the returned card. However, in that scenario, you’ll still have to sacrifice it if you later regain control Seraph and then lose control of it once more.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Fifth Edition