Mutual Destruction

Variations

Parts

Mutual Destruction

Sorcery
This spell has flash as long as you control a permanent with flash.
As an additional cost to cast this spell, sacrifice a creature.
Destroy target creature.

 

Hunter and hunted both died thinking they had outwitted the other.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2020-04-17

Once you announce that you’re casting Mutual Destruction, players can’t try to remove your permanents with flash to make it lose flash until you’re done casting it. If it loses flash after it’s been cast, it will still resolve if able.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$8.00
Market$0.01
Direct Low
Buy at TCGPlayer

Other Printings