Invasion (inv) | ||
#171 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Stand or FallAt the beginning of combat on your turn, for each defending player, separate all creatures that player controls into two piles and that player chooses one. Only creatures in the chosen piles can block this turn.
LegalitiesLegal Duel Penny Predh Legacy Vintage Commander Premodern Oathbreaker Not Legal Brawl Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander Penny Rulings— | Market Pricing
Other Printings— |