Invasion (inv) | ||
#23 ⸱ Common ⸱ English |
![]() Variations— Parts— | Orim's TouchKicker Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Modern Oldschool Penny Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Oathbreaker Pauper Paupercommander Penny Predh Premodern Vintage RulingsIf a card or token enters as a copy of a permanent, the new permanent isn't kicked, even if the original was.
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