3 / 1
Kicker


(You may pay an additional


as you cast this spell.)
When this creature enters, if it was kicked, return target permanent to its owner's hand.
To determine a spell's total cost, start with the mana cost (or an alternative cost if another card's effect allows you to pay one instead), add any cost increases (such as kicker), then apply any cost reductions. The spell's mana value remains unchanged, no matter what the total cost to cast it was.