Innistrad (isd) | ||
| #227 ⸱ Uncommon ⸱ Traditional Chinese | ||
![]() Variations— Parts— | 審判官連枷如果佩帶此武具的生物將造成戰鬥傷害,則它改為造成兩倍的傷害。 如果另一個生物將對佩帶此武具的生物造成戰鬥傷害,則它改為對佩帶此武具的生物造成兩倍的傷害。 佩帶
LegalitiesLegal Duel Penny Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsIf a creature is equipped with a second Inquisitor’s Flail, combat damage dealt by and dealt to that creature will be multiplied by four. A third Inquisitor’s Flail would multiply the combat damage by eight, and so on.
If you divide the combat damage dealt by the equipped creature, perhaps because the creature has trample or is dealing combat damage to multiple creatures, you’ll divide the original amount and then double the results. For example, if a 5/5 creature with trample is blocked by a 2/2 creature, you can assign 2 damage to the blocker and 3 damage to the defending player. These amounts are then doubled to 4 and 6 damage, respectively. You can’t double the damage to 10 first and then assign 2 to the creature and 8 to the player.
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