Jumpstart: Historic Horizons (j21) | ||
#163 ⸱ Common ⸱ English |
Variations— Parts— | Aeromoeba2 / 4 Flying Discard a card: Switch Aeromoeba's power and toughness until end of turn.
LegalitiesLegal Brawl Duel Penny Legacy Modern Pauper Vintage Historic Commander Gladiator Historicbrawl Paupercommander Oathbreaker Timeless Not Legal Standardbrawl Brawl Future Alchemy Pioneer Standard Oldschool Premodern Explorer Predh Timeless RulingsSwitching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
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