Jumpstart: Historic Horizons (j21) | ||
#537 ⸱ Common ⸱ English |
![]() Variations— Parts— | Adaptive Snapjaw6 / 2 Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsWhen comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.
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