Jumpstart 2022 (j22) | ||
#466 ⸱ Common ⸱ English |
Variations— Parts— | Sinuous Vermin2 / 2 : Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) As long as Sinuous Vermin is monstrous, it has menace. (It can't be blocked except by two or more creatures.)
LegalitiesLegal Duel Legacy Pauper Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Penny Predh Future Modern Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsOnce Sinuous Vermin has been legally blocked by one creature, activating the monstrosity ability to give it menace won’t change or undo that block.
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