Jumpstart 2022 (j22) | ||
#540 ⸱ Common ⸱ English |
Variations— Parts— | Go for BloodTarget creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.) Cycling (, Discard this card: Draw a card.)
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Pioneer Timeless Vintage RulingsIf either target is an illegal target as Go for Blood resolves, no creature will deal or be dealt damage.
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