Jumpstart 2022 (j22) | ||
#97 ⸱ Mythic ⸱ Italian |
Variations— Parts— | Karn Liberato+4 : Un giocatore bersaglio esilia una carta dalla sua mano. −3 : Esilia un permanente bersaglio. −14 : Ricomincia la partita, lasciando in esilio tutte le carte permanente non Aura esiliate con Karn Liberato. Poi metti quelle carte sul campo di battaglia sotto il tuo controllo.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Penny Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Predh Vintage RulingsIn a Commander game, each player puts their commander into the command zone before shuffling their deck, unless it was exiled with Karn. In that case, the commander remains in exile and will be put onto the battlefield when Karn's ability finishes resolving.
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