Foundations Jumpstart (j25) | ||
#241 ⸱ Uncommon ⸱ German |
Variations— Parts— | Hauptmann der Reserve3 / 2 Wenn der Hauptmann der Reserve ins Spiel kommt, wende Beistand 3 an. (Lege je eine +1/+1-Marke auf bis zu drei andere Kreaturen deiner Wahl.)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf a spell with support has other abilities that target creatures, those abilities and the support ability can target the same creature.
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