Foundations Jumpstart (j25) | ||
#366 ⸱ Common ⸱ English |
Variations— Parts— | Starlit MantleFlash Enchant creature you control When Starlit Mantle enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) Enchanted creature gets +1/+1.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf Starlit Mantle leaves the battlefield before its enters-the-battlefield triggered ability resolves, the creature it last enchanted before it left gains hexproof until end of turn.
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