Foundations Jumpstart (j25) | ||
#248 ⸱ Common ⸱ French |
![]() Variations— Parts— | Proscrit de la steppe de sable2 / 1 Quand le Proscrit de la steppe de sable arrive, choisissez l'un — • Mettez un marqueur +1/+1 sur le Proscrit de la steppe de sable. • Créez un jeton de créature 1/1 blanche Esprit avec le vol.
LegalitiesNot Legal Alchemy Future Oldschool Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Timeless Vintage RulingsYou choose which mode you're using as you put the ability on the stack, after the creature has entered the battlefield. Once you've chosen a mode, you can't change that mode even if the creature leaves the battlefield in response to that ability.
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