Jumpstart (jmp) | ||
#30 ⸱ Rare ⸱ English |
![]() Variations— Parts— | Neyith of the Dire Hunt3 / 3 Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay
LegalitiesLegal Duel Brawl Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsOnly one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.
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