Jumpstart (jmp) | ||
#392 ⸱ Uncommon ⸱ English |
Variations— Parts— | EnlargeTarget creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Historic Commander Gladiator Historicbrawl Explorer Oathbreaker Timeless Brawl Not Legal Brawl Future Pauper Alchemy Standard Oldschool Premodern Paupercommander Predh Timeless Standardbrawl RulingsOnly one creature is required to block the affected creature. Other creatures may also block it and are free to block other creatures or not block at all.
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