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Jumpstart (jmp)

#438 ⸱ Common ⸱ English
Time to Feed

Variations

Parts

Time to Feed

Sorcery
Choose target creature an opponent controls. When that creature dies this turn, you gain 3 life. Target creature you control fights that creature. (Each deals damage equal to its power to the other.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Penny

Rulings

2013-09-15

Time to Feed has two targets: a creature an opponent controls and a creature you control. If only one of those creatures is a legal target when Time to Feed tries to resolve, the creatures won't fight and neither will deal or be dealt damage. If the creature you don't control is the illegal target, you won't gain life when it dies.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$2.56
Market$0.03
Direct Low$0.03
Buy at TCGPlayer

Other Printings

 NormalFoil
Foundations Jumpstart$0.07
The List$0.03
Duel Decks: Elspeth vs. Kiora$0.05
Theros$0.02

Pricing data provided by TCGPlayer