Jumpstart (jmp) | ||
#480 ⸱ Common ⸱ English |
Variations— Parts— | Roving Keep5 / 7 Defender : Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn't have defender.
LegalitiesLegal Brawl Duel Penny Legacy Modern Pauper Pioneer Vintage Historic Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless Not Legal Standardbrawl Brawl Future Alchemy Standard Oldschool Premodern Predh Timeless Rulings— | Market Pricing
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