Jumpstart (jmp) | ||
#91 ⸱ Common ⸱ English |
![]() Variations— Parts— | Battlefield PromotionPut a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)
LegalitiesLegal Duel Brawl Penny Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the target creature is an illegal target by the time Battlefield Promotion tries to resolve, the spell doesn't resolve. You don't gain 2 life.
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