Jumpstart (jmp) | ||
#91 ⸱ Common ⸱ English |
Variations— Parts— | Battlefield PromotionPut a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Historic Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless Brawl Not Legal Brawl Future Alchemy Standard Oldschool Premodern Predh Timeless Standardbrawl RulingsIf the target creature is an illegal target by the time Battlefield Promotion tries to resolve, the spell doesn’t resolve. You don’t gain 2 life.
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