Journey into Nyx (jou) | ||
#77 ⸱ Common ⸱ English |
![]() Variations— Parts— | Nyx InfusionEnchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Vintage RulingsNyx Infusion continuously checks to see whether the creature it's enchanting is an enchantment or not. If the creature isn't an enchantment and becomes one, or it is an enchantment and stops being one, the effect will change.
| Market Pricing
Other Printings— |