Journey into Nyx (jou) | ||
#77 ⸱ Common ⸱ English |
Variations— Parts— | Nyx InfusionEnchant creature Enchanted creature gets +2/+2 as long as it's an enchantment. Otherwise, it gets -2/-2.
LegalitiesNot Legal Standardbrawl Brawl Future Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Legal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Paupercommander Oathbreaker RulingsNyx Infusion continuously checks to see whether the creature it's enchanting is an enchantment or not. If the creature isn't an enchantment and becomes one, or it is an enchantment and stops being one, the effect will change.
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