Journey into Nyx (jou) | ||
#67 ⸱ Common ⸱ Spanish |
![]() Variations— Parts— | Lampas portapavor4 / 2 Constelación — Siempre que las Lampas portapavor u otro encantamiento entren al campo de batalla bajo tu control, la criatura objetivo gana la habilidad de intimidar hasta el final del turno. (No puede ser bloqueada excepto por criaturas artefacto y/o criaturas que compartan un color con ella.)
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Commander Oathbreaker Paupercommander Not Legal Brawl Predh Future Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl RulingsWhen an enchantment enters the battlefield under your control, each constellation ability of permanents you control will trigger. You can put these abilities on the stack in any order. The last ability you put on the stack will be the first one that resolves.
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