Judgment (jud) | ||
#142 ⸱ Uncommon ⸱ French |
Variations— Parts— | Monastère nantuko: Ajoutez un mana incolore à votre réserve. Seuil — : Le Monastère nantuko devient une créature vert et blanche 4/4 avec l'initiative jusqu'à la fin du tour. C'est toujours un terrain. (Ne jouez cette capacité que s'il y a sept cartes ou plus dans votre cimetière.)
LegalitiesNot Legal Standardbrawl Brawl Penny Future Modern Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Paupercommander Explorer Timeless Legal Duel Legacy Vintage Commander Premodern Penny Predh Oathbreaker RulingsA noncreature permanent that becomes a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. Notably, if you turn Nantuko Monastery into a creature on the turn it entered the battlefield, you won’t be able to tap it for mana.
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