Judgment (jud) | ||
#33 ⸱ Common ⸱ French |
Variations— Parts— | Sentinelle vigilante2 / 2 Seuil — La Sentinelle vigilante gagne +1/+1 et a « : La créature attaquante ou bloqueuse ciblée gagne +3/+3 jusqu'à la fin du tour. » (Vous avez le seuil tant qu'il y a sept cartes ou plus dans votre cimetière.)
LegalitiesLegal Duel Penny Predh Legacy Pauper Vintage Commander Premodern Oathbreaker Paupercommander Not Legal Brawl Future Modern Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl RulingsOnce you activate the ability Vigilant Sentry gives itself, it doesn’t matter what happens to the number of cards in your graveyard. That ability will still resolve even if that number drops below seven in response.
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