Judgment (jud) | ||
#33 ⸱ Common ⸱ French |
Variations— Parts— | Sentinelle vigilante2 / 2 Seuil — La Sentinelle vigilante gagne +1/+1 et a « : La créature attaquante ou bloqueuse ciblée gagne +3/+3 jusqu'à la fin du tour. » (Vous avez le seuil tant qu'il y a sept cartes ou plus dans votre cimetière.)
LegalitiesNot Legal Standardbrawl Brawl Future Modern Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Explorer Timeless Legal Duel Penny Legacy Pauper Vintage Commander Premodern Paupercommander Predh Oathbreaker RulingsOnce you activate the ability Vigilant Sentry gives itself, it doesn’t matter what happens to the number of cards in your graveyard. That ability will still resolve even if that number drops below seven in response.
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