Kaldheim Commander (khc) | ||
#44 ⸱ Rare ⸱ German |
![]() Variations— Parts— | Synthetisches SchicksalSchicke alle Kreaturen, die du kontrollierst, ins Exil. Decke zu Beginn des nächsten Endsegments Karten oben von deiner Bibliothek auf, bis du entsprechend viele Kreaturenkarten aufgedeckt hast. Bringe alle Kreaturenkarten, die auf diese Weise aufgedeckt wurden, ins Spiel und mische dann den Rest der aufgedeckten Karten in deine Bibliothek.
LegalitiesLegal Duel Penny Legacy Vintage Commander Oathbreaker Not Legal Brawl Predh Future Modern Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsThe cards you exile will stay in exile. They're not part of the group you shuffle into your library.
If you don't reveal any noncreature cards this way (perhaps because all the creature cards you needed were on top of your library), you still shuffle your library.
If you exile your commander as Synthetic Destiny resolves, you may not put it into the command zone until after Synthetic Destiny is finished resolving. It will still count toward the number of creature cards you put onto the battlefield.
Creature tokens you exile this way will count toward the number of creature cards you put onto the battlefield.
The creature cards will enter the battlefield simultaneously.
If the number of creatures you exile is greater than the number of creature cards remaining in your library, you'll wind up revealing your entire library, putting all creature cards revealed that way onto the battlefield, then shuffling your library.
| Market Pricing
Other Printings
|