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Kaldheim (khm)

#208 ⸱ Uncommon ⸱ English
Fall of the Impostor

Variations

Parts : 1

Fall of the Impostor

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Historic
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Commander
Duel
Explorer
Gladiator
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2021-02-05

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

 

Market Pricing

 NormalFoil
Low$0.02
Median$0.25
High$8.00
Market$0.16
Direct Low$0.16
Buy at TCGPlayer

Other Printings