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Kaldheim (khm)

#208 ⸱ Uncommon ⸱ English
Fall of the Impostor

Variations

Parts : 1

Fall of the Impostor

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Explorer
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Historic
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-02-05

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

 

Market Pricing

 NormalFoil
Low$0.02
Median$0.22
High$8.00
Market$0.12
Direct Low
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Other Printings