Kaldheim (khm)

#208 ⸱ Uncommon ⸱ English
Fall of the Impostor

Variations

Parts : 1

Fall of the Impostor

Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on up to one target creature.
III — Exile a creature with the greatest power among creatures target opponent controls.

 

 

 

Legalities

Not Legal
Standardbrawl
Penny
Pauper
Oldschool
Premodern
Paupercommander
Alchemy
Historic
Historicbrawl
Future
Brawl
Standard
Predh
Timeless
Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Commander
Gladiator
Historicbrawl
Explorer
Oathbreaker
Timeless

Rulings

2021-02-05

Removing lore counters won’t cause a previous chapter ability to trigger. If lore counters are removed from a Saga, the appropriate chapter abilities will trigger again when the Saga receives more lore counters.

 

Market Pricing

 NormalFoil
Low$0.11
Median$0.27
High$5.00
Market$0.26
Direct Low$0.12
Buy at TCGPlayer

Other Printings