Kaldheim (khm) | ||
#341 ⸱ Rare ⸱ English |
Variations : 1Parts— | Ascendant Spirit1 / 1 : Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3. : If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. : If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
LegalitiesLegal Oathbreaker Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Explorer Timeless Not Legal Penny Pauper Oldschool Premodern Paupercommander Future Brawl Alchemy Standard Predh Timeless Standardbrawl RulingsSnow isn’t a type of mana. If an effect says you may spend mana as though it were any type, you can’t pay for using mana that wasn’t produced by a snow source.
| Market Pricing
Other Printings
|