Kaldheim (khm) | ||
#38 ⸱ Common ⸱ English |
Variations— Parts : 1 | Warhorn BlastCreatures you control get +2/+1 until end of turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
LegalitiesNot Legal Standardbrawl Oldschool Premodern Future Brawl Alchemy Standard Predh Penny Timeless Legal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless RulingsBecause exiling a card with foretell from your hand is a special action, you can do so any time you have priority during your turn, including in response to spells and abilities. Once you announce you’re taking the action, no other player can respond by trying to remove the card from your hand.
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