Kaldheim (khm) | ||
#80 ⸱ Uncommon ⸱ English |
Variations— Parts— | Bloodsky Berserker1 / 1 Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)
LegalitiesNot Legal Standardbrawl Penny Pauper Oldschool Premodern Future Brawl Alchemy Standard Predh Timeless Legal Duel Brawl Future Legacy Modern Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Penny Explorer Oathbreaker Timeless Restricted Paupercommander RulingsThe triggered ability can trigger only once each turn. The ability will resolve before the second spell does. It doesn’t matter if the first spell you cast that turn has resolved, was countered, or is still on the stack.
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