Kaldheim (khm) | ||
#96 ⸱ Common ⸱ English |
Variations— Parts— | Grim Draugr3 / 2 : Grim Draugr gets +1/+0 and gains menace until end of turn. (It can't be blocked except by two or more creatures. can be paid with one mana from a snow source.)
LegalitiesNot Legal Standardbrawl Oldschool Premodern Future Brawl Alchemy Standard Predh Penny Timeless Legal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless RulingsActivating Grim Draugr’s ability after it’s been blocked by a single creature won’t cause Grim Draugr to become unblocked.
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Other Printings— |