Kaldheim (khm) | ||
#166 ⸱ Uncommon ⸱ French |
Variations— Parts— | Arc elfeQuand l'Arc elfe arrive sur le champ de bataille, vous pouvez payer . Si vous faites ainsi, créez un jeton de créature 1/1 verte Elfe et Guerrier, puis attachez-lui l'Arc elfe. La créature équipée gagne +1/+2 et a la portée. Équipement
LegalitiesLegal Oathbreaker Duel Brawl Future Legacy Modern Pioneer Vintage Standard Commander Gladiator Penny Explorer Timeless Not Legal Penny Pauper Alchemy Historic Oldschool Premodern Historicbrawl Paupercommander Future Brawl Standard Predh Timeless Standardbrawl RulingsYou decide whether to pay as the enters-the-battlefield ability resolves. If you do, you immediately create the Elf Warrior creature token and attach Elven Bow to it. No players may respond to your decision to pay or not, and no player may take actions during this process.
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