Kreatur — Mensch, Krieger
4 / 2
Wenn der Hammerfaust-Türbrecher ins Spiel kommt, erhältst du


(zwei Energiemarken).
Immer wenn der Hammerfaust-Türbrecher angreift, kannst du

bezahlen. Falls du dies tust, kann eine Kreatur deiner Wahl in diesem Zug nicht blocken.
Some triggered abilities that state that you "may pay" a certain amount of
describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.