Criatura — Felino
4 / 4
Atropelar
Quando Tigre Ripariano entra no campo de batalha, você recebe
(dois marcadores de energia).
Toda vez que Tigre Ripariano ataca, você pode pagar
. Se fizer isso, ele receberá +2/+2 até o final do turno.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)