Khans of Tarkir (ktk) | ||
#116 ⸱ Uncommon ⸱ German |
![]() Variations— Parts— | Mardu-Herzstecher2 / 3 Überfall — Wenn der Mardu-Herzstecher ins Spiel kommt und falls du in diesem Zug mit mindestens einer Kreatur angegriffen hast, fügt der Mardu-Herzstecher einer Kreatur oder einem Spieler deiner Wahl 2 Schadenspunkte zu.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsRaid abilities evaluate the entire turn to see if you attacked with a creature. That creature doesn't have to still be on the battlefield. Similarly, the player, planeswalker, or battle it attacked doesn't have to still be in the game or on the battlefield.
Raid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with or which player, planeswalker, or battle those creatures attacked.
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