Khans of Tarkir (ktk) | ||
#117 ⸱ Common ⸱ English |
Variations— Parts— | Mardu Warshrieker3 / 3 Raid — When Mardu Warshrieker enters, if you attacked this turn, add .
LegalitiesNot Legal Alchemy Future Oldschool Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Pauper Paupercommander Penny Pioneer Timeless Vintage RulingsRaid abilities care only that you attacked with a creature. It doesn't matter how many creatures you attacked with, or which opponent or planeswalker controlled by an opponent those creatures attacked.
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