Alimentar o Clã

Variations

Parts

Alimentar o Clã

Mágica Instantânea
Você ganha 5 pontos de vida.
Feroz — Em vez disso, você ganha 10 pontos de vida se controla uma criatura com poder igual ou superior a 4.

 

Os Temur acreditam que só três coisas são necessárias na vida: uma fogueira quente, uma barriga cheia e um companheiro forte.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Tlr
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Penny

Rulings

2014-09-20

Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.

 

2014-09-20

Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Khans of Tarkir