: Add . : Target creature loses first strike or swampwalk until end of turn.
Legalities
Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Pauper
Paupercommander
Penny
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Oldschool
Predh
Vintage
Rulings
2009-10-01
You choose whether the targeted creature loses first strike or swampwalk as the ability resolves. If the creature has both abilities, it will lose just one of them.