猛り狂うウォー・マンモス

Variations : 1

Parts

猛り狂うウォー・マンモス

クリーチャー — 象
9 / 7
トランプル
サイクリング
あなたが猛り狂うウォー・マンモスをサイクリングしたとき、アーティファクト最大X個を対象とする。それらを破壊する。

 

ハラドのムーマキルは偉大な獣であった。まるで動く家のように、それは巨塔や兵器を戦場へと引きずり出すことができた。

 

 

 

Legalities

Legal
Duel
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2023-06-16

You can choose 0 as the value of X in Rampaging War Mammoth's cycling cost. In that case, its triggered ability won't have any targets and won't destroy any artifacts.

 

2023-06-16

You can cycle a card even if it has a triggered ability from cycling that won't have a legal target. This is because the cycling ability and the triggered ability are separate. This also means that if either ability is countered, the other ability will still resolve.

 

2023-06-16

Triggered abilities from cycling a card and the cycling ability itself aren't spells. Effects that interact with spells (such as Saruman's Trickery) won't affect them.

 

2023-06-16

Some cards with cycling have an ability that triggers when you cycle them, and some cards have an ability that triggers whenever you cycle any card. These triggered abilities resolve before you draw from the cycling ability.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings