The Lord of the Rings: Tales of Middle-earth (ltr) | ||
#154 ⸱ Common ⸱ English |
Variations— Parts : 2 | Bombadil's SongTarget creature you control gets +1/+1 and gains hexproof until end of turn. The Ring tempts you. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
LegalitiesLegal Brawl Duel Legacy Modern Pauper Alchemy Vintage Historic Commander Gladiator Oathbreaker Historicbrawl Paupercommander Timeless Not Legal Standardbrawl Duel Brawl Penny Predh Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Oathbreaker Historicbrawl Paupercommander Timeless RulingsAs the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.
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