The Lord of the Rings: Tales of Middle-earth (ltr) | ||
#818 ⸱ Rare ⸱ English |
Variations : 4Parts— | Pippin, Guard of the Citadel2 / 2 Vigilance, ward : Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
LegalitiesLegal Brawl Duel Penny Legacy Modern Alchemy Vintage Historic Commander Gladiator Oathbreaker Historicbrawl Timeless Not Legal Standardbrawl Brawl Predh Future Pauper Pioneer Explorer Standard Oldschool Premodern Paupercommander Timeless RulingsYou may choose any card type. The ones that may appear in a normal game of Magic are artifact, battle, creature, enchantment, instant, land, planeswalker, sorcery, and tribal (a card type found on some older cards). Supertypes such as legendary and basic may not be chosen. Subtypes such as Halfling, Aura, and Forest also may not be chosen.
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