The Lord of the Rings: Tales of Middle-earth (ltr) | ||
| #236 ⸱ Mythic ⸱ French | ||
![]() Variations : 1Parts— | Andúril, Flamme de L'OuestLa créature équipée gagne +3/+1. À chaque fois que la créature équipée attaque, créez, engagés, deux jetons de créature 1/1 blanche Esprit avec le vol. Si cette créature est légendaire, à la place créez deux de ces jetons, engagés et attaquants. Équipement
LegalitiesLegal Duel Brawl Penny Legacy Modern Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Pioneer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf Andúril is equipped to a creature an opponent controls, Andúril's controller will create two tapped Spirit tokens each time that creature attacks. Even if that creature is legendary, the Spirits would not enter the battlefield attacking.
If the equipped creature is legendary, Andúril's controller chooses which player, planeswalker, or battle the Spirit tokens are attacking. Each Spirit token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same player, planeswalker, or battle that the equipped creature is attacking.
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