The Lord of the Rings: Tales of Middle-earth (ltr)

#33 ⸱ Common ⸱ Simplified Chinese
欧斯吉利亚斯坚卫

Variations

Parts

欧斯吉利亚斯坚卫

生物 ~人类/士兵
4 / 3
当欧斯吉利亚斯坚卫进战场时,魔戒引诱你。
每当你抓每回合中你的第二张牌时,在欧斯吉利亚斯坚卫上放置一个+1/+1指示物。

 

「大敌若想渡过大河,也须付出惨痛代价。」 ~德内梭尔

 

 

 

Legalities

Not Legal
Alchemy
Explorer
Future
Oldschool
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Timeless
Vintage

Rulings

2023-06-16

As the Ring tempts you, you get an emblem named The Ring if you don't have one. Then your emblem gains its next ability and you choose a creature you control to become (or remain) your Ring-bearer.

 

2023-06-16

Each time the Ring tempts you, you must choose a creature if you control one.

 

2023-06-16

Each player can have only one emblem named The Ring and only one Ring-bearer at a time.

 

2023-06-16

If the creature you choose as your Ring-bearer was already your Ring-bearer, that still counts as choosing that creature as your Ring-bearer for the purpose of abilities that trigger "whenever you choose a creature as your Ring-bearer" or abilities that care about which creature was chosen as your Ring-bearer.

 

2023-06-16

Some spells and abilities that cause the Ring to tempt you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Ring won't tempt you.

 

2023-06-16

The Ring can tempt you even if you don't control a creature. In this case, abilities that trigger "whenever the Ring tempts you" will still trigger.

 

2023-06-16

The Ring gains its abilities in order from top to bottom. Once it gains an ability, it has that ability for the rest of the game.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings