Magic 2010 (m10)

#163 ⸱ Rare ⸱ English
Warp World

Variations

Parts

Warp World

Sorcery
Each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, and land cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Vintage
Commander
Predh
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Timeless
Standardbrawl

Rulings

2019-05-03

If a permanent leaves the battlefield this way but ends up in a zone other than a library (most likely because it’s a player’s commander in the Commander variant), it’s still counted to determine how many cards to reveal.

 

Market Pricing

 NormalFoil
Low$3.21
Median$4.09
High$5.16
Market$4.82
Direct Low$3.37
Buy at TCGPlayer

Other Printings

 NormalFoil
The List$0.47
Tenth Edition$7.62
Ravnica: City of Guilds$13.65

Pricing data provided by TCGPlayer